We begin with "The Fantastic Fingers of Felix Faust" by Gardner Fox, Mike Sekowsky and Bernard Sachs and reprinted from Justice League of America #10 (1962). Sorcerer Felix Faust schemes to release from their imprisonment three ancient demons, Abnegazar, Rath, and Ghast, who ruled the world before the dawn of man, but who were defeated by the benevolent aliens known as the Timeless Ones. To do this, he must procure three mystic objects – the Red Jar of Calythos, the Green Bell of Uthool, and the Silver Wheel of Nyorlath. Conjuring up the spirits of the imprisoned demons, Faust attains a means of forcing the Justice League of America to do his bidding.
The heroes are teleported away from their battle with the Lord of Time, who has unleashed warriors of the past and future on the present-day world. Each member of the Justice League disappears one by one during the fight until they are all brought before Felix Faust. Putting the League under his control, Felix sends them to collect the three items he needs to summon the demons. This puts the JLA against the various guardians of the items, however using team work each trio of League members sent out manages to collect the item they seek. Taking the Jar, Bell and Wheel to Faust, however with the help of Martian Manhunter and Aquaman the group manages to defeat Faust and take the items into their possession.
Although he has been captured, Faust muses how the JLA may have saved their own time but they will never be able to stop his masters when they return in 100 years. This story was continue in Justice League of America #11, which as luck would have it, is the next story.
Our next story is "One Hour to Doomsday" by Gardner Fox, Mike Sekowsky and Bernard Sachs and reprinted from Justice League of America #11 (1962). After succeeding in defeating Felix Faust, the Justice League continue their fight to stop the Lord of Time from taking over their era. However the Time Lord manages to escape to the distant future where he plans on getting an army of soldiers armed with super weapons to take over the present day.
The heroes follow the Lord of Time to the year 3786 where they stop him before he can collect the weapons he needs. Trying to take him back to the present to face justice, the League soon finds themselves trapped in the year 2062, the year which the Demons are freed from their curse. They have used their magical powers to bar the League from returning to their own era, and take them prisoner by trapping them in magic bottles while they prepare to cast a Doomsday spell.
Freed by the Green Lantern's power ring, the group realizes that the demons use spells with each individual's name in the incantation and come up with a solution to beat their foes. Using Green Lantern's power ring each member of the Justice League is made to appear as though they are another member. When they all attack the demons at their various locations to interrupt their spell, the spells don't work because they are being cast against the wrong Justice League members. Defeating all three demons, Green Lantern uses his power ring to trap them so that the only way they can be freed is through the Jar, Wheel and Bell.
Afterwards, they return to their own time where they turn the Lord of Time over to the authorities.
Our final story is "Lives of a Rocket Lancer," a filler piece from Mystery in Space #8 (1952) featuring the Knights of the Galaxy and produced by Robert Kanigher, Carmine Infantino and Sy Barry. The thirtieth-century Knights of the Galaxy are replaced by their sixth-century counterparts from King Arthur's Camelot, who must fight an armada of space brigands under the command of Zal-Du.
The Knights of the Galaxy were a legendary team of commandos living in the 25th Century whose duty it is to battle various threats to the peace and security of the Earth and the many inhabited planets colonized by Earth or allied with it. They appeared in issues 1-8 of Mystery In Space, and were created by Kanigher and Infantino.
Edited by Julius Schwartz.
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